9
1
Gold (Elixir Level 7+)
11,414,000
9,000,000
"The walls are ideal for keeping the village safe and your enemies in the line of fire."
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1 level
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2 level
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3 level
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4 level
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5 level
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6 level
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7 level
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8 level
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9 level
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- Walls are structures that obstruct the path of enemy ground troops, with the same function as walls in Aldea.
- As in the Village, walls can be bypassed by air troops (Minion Beta, Baby Dragon, etc.), and they also do not count towards the percentage of destruction when destroyed.
- The walls in the Builder Base come in segments of five. These segments cannot be separated, but can be rotated. When upgraded, all walls in the same segment will upgrade at the same time.
- This is true when counting the walls. When you unlock new walls, it can say that you unlocked 25 walls, but there are only 5 more wall segments.
- The walls can be circumvented by destroying them or placing ranged troops to fire on the walls. Walls can be completely bypassed by air units like Minion Beta.
- Melee units will only attack walls if there are no other buildings near them and if there is a building on the other side of the wall.
- Ranged units will only attack walls if there are no other buildings within range other than those crossing the wall that are (almost) completely surrounded by walls and that are out of their attack range.
- Bomber deals bonus damage to walls just like Wall Breaker. However, its damage bonus is not as great as Wall Breakers, but it is high enough to destroy Walls in a few attacks.
- The Big Bomb Bomber's ability allows him to deal increased damage to walls.
- By the way, create openings in the walls to set a trap, as enemy troops will enter the gap instead of breaking the wall.
- You can also do this by placing a Crusher in the opening.
- Use walls to surround the defenses to protect them. Try to surround the structures that aid in defense so that they are not easily destroyed.
- It is not necessary to protect resource buildings with walls, as you do not lose loot on defense; You can only get loot bonuses from attacks.
- However, storage buildings have high hit points and placing them close to defensive buildings within walls can protect defensive structures and give them more time to take out enemy troops.
- 'Upgrade differences'
- Level 1 walls resemble assembled wooden stakes.
- Level 2 walls resemble wooden fences with rope tied around the posts.
- The walls of level 3 are made of worked wood assembled with large nails.
- Level 4 walls turn to uncut rock.
- The walls on level 5 are made of smoother, more carved stone.
- The walls of level 6 have a bronze colored connector between them.
- The walls on level 7 have a brick texture and color with what appears to be a concrete base.
- Level 8 walls have what appears to be a level 5 wall, except those clad in metal.
TC level
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1
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2
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3
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4
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5
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6
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7
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8
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Available Number
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2
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4
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10
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15
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20
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24
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28
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32
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Level
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Cost
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Accumulated Cost
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Cost
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Accumulated Cost
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Cost
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Life points
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TC Required Level
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1
|
4,000
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4,000
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N/A
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N/A
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N/A
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1,300
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2
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2
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10,000
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14,000
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N/A
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N/A
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1
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1,600
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3
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3
|
100,000
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114,000
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N/A
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N/A
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1
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1,920
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3
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4
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300,000
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414,000
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N/A
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N/A
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1
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2,304
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4
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5
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800,000
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1,214,000
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N/A
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N/A
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2
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2,764
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5
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6
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1,200,000
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2,414,000
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N/A
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N/A
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3
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3,316
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6
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7
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2,000,000
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4,414,000
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2,000,000
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2,000,000
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4
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3,980
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7
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8
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3,000,000
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7,414,000
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3,000,000
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5,000,000
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6
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4,776
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8
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9
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4,000,000
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11,414,000
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4,000,000
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9,000,000
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8
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5,014
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9
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Number of Bomber hits needed to destroy Walls
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Level of Wall
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1
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2
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3
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4
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5
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6
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7
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8
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9
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Bomber Level
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1
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2
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2
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2
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3
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3
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4
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4
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5
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5
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2
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2
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2
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2
|
3
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3
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4
|
4
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5
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5
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3
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2
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2
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2
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2
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3
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3
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4
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4
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5
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4
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2
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2
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2
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2
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3
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3
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4
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4
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5
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5
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1
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2
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2
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2
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3
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3
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4
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4
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4
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6
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1
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2
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2
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2
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3
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3
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4
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4
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4
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7
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1
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2
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2
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2
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2
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3
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3
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4
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4
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8
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1
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2
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2
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2
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2
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3
|
3
|
4
|
4
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9
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1
|
2
|
2
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2
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2
|
3
|
3
|
4
|
4
|
10
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1
|
2
|
2
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2
|
2
|
3
|
3
|
4
|
4
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11
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1
|
1
|
2
|
2
|
2
|
2
|
3
|
3
|
3
|
12
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1
|
1
|
2
|
2
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2
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2
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3
|
3
|
3
|
13
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1
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1
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1
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2
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2
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2
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3
|
3
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3
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14
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1
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1
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1
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2
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2
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2
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3
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3
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3
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15
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1
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1
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1
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2
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2
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2
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2
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3
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3
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16
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1
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1
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1
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2
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2
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2
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2
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3
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3
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17
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1
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1
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1
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1
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2
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2
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2
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3
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3
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18
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1
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1
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1
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1
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2
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2
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2
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3
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3
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Level of Wall
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1
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2
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3
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4
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5
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6
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7
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8
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9
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Bomber Level
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1
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2
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2
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2
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3
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3
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4
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4
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5
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5
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2
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1
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1
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1
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2
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2
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3
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3
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4
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4
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3
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1
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1
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1
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1
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2
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2
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3
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3
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4
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4
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1
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1
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1
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1
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2
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2
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3
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3
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4
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5
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1
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1
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1
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1
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2
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2
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3
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3
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3
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6
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1
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1
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1
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1
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1
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2
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2
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3
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3
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7
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1
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1
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1
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1
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1
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1
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2
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2
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2
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8
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1
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1
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1
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1
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1
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1
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1
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2
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2
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9
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1
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1
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1
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1
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1
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1
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1
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2
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2
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10
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1
|
1
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1
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1
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1
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1
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1
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2
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2
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11
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1
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1
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1
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1
|
1
|
1
|
1
|
1
|
1
|
12
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1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
13
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1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
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1
|
14
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1
|
1
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1
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1
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1
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1
|
1
|
1
|
1
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15
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1
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1
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1
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1
|
1
|
1
|
1
|
1
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1
|
16
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1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
17
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1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
18
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1
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1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
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Constructor's Base Buildings
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Defensive buildings
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Cannon • Double Cannon • Archer's Tower • Tesla Tower • Pyrotechnics • Crusher • Guard Post • Aerial Bombs • Multiple Mortar • Carbonizer • Giant Cannon • Tesla Megatorre • Escupelava • Walls Traps: Push Trap • Spring Trap • Mine • Mega Mine
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Resource buildings
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Builder's Workshop (Magic Items) • Gold Mine • Elixir Collector • Gold Store • Elixir Store • Gem Mine • OTTO Shack
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Army buildings
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Builder's Headquarters • Camp • Astral Laboratory • Altar of the War Machine
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Other buildings
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Boat • Decorations • Obstacles • Clock Tower
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