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    Guard

    Guard "The Guard is the last protection you have before they can attack you again. You can attack without reducing your shield, but be careful because the Guard does not last long!"

    Summary

    Your Order

    • The Guard is a post shield that allows you to attack freely without any penalty and can be discarded at any time.
    • An extra 2 hours of Village Guard can be purchased for 10 gems each day in the shop when your shield is down (23 hour cooldown).
    • When buying a Shield from the shop, the active Village Guard disappears.
    • The Village Guard concept is irrelevant in the League of Legends, as its shield system is different from other leagues. The Village Guard is not granted or available there.

    When is it granted?

    • Guard is awarded to a player if one of the four required conditions is met.
    • After defending a weak attack: A 30 minute Village Guard will be automatically awarded after each defense with at least 1 building destroyed that does not result in a Shield.
    • After a personal pause without defending: A 30 minute village guard will also be awarded if the player waits 6 minutes of a personal break without defending. This will also extend your personal pause timer by 30 minutes.
    • After a shield expires: After a shield expires (or is discarded by the player), the village guard is activated. The duration of the Village Guard depends on the player's Trophy League and can be seen in the table below.
    • If the player has not connected to the game for 90 days, the next time they connect, a special event will be triggered that will reintroduce the player to their village. Immediately after logging in, a 24-hour village guard will be granted. Please note that this event can only be activated once a year per player.
    Liga Village Watch Time
    Master I and lower 30 minutes
    Champions and Titans Leagues (all levels) 1 hora

    Difference between a Shield and a Guard

    • The People's Guard is intended to support active playtime, while a Shield is intended to provide opportunities for rest from play.
      • For example, if you need a 15 minute break or a 90 minute break, or if you want to power up your Barracks and have an intense 1 hour game session of constant attacks, the Village Guard can be used to make sure you don't They attack you in the middle of it, even if you get distracted for a while or accidentally disconnect.
    • A key distinction between Shield and Guard is that attacking in Multiplayer under a Guard does not discount its duration while doing the same under a Shield deducts part of its duration. Therefore, a Guard allows the player to perform multiple attacks in quick succession better than a Shield.
    • The Village Guard behaves similar to a shield in that they both prevent the player from being attacked. The Village Guard can be thought of as a way to keep the player online regardless of whether the player is actually online or not.

    Personal breaks

    • The personal pause timer (abbreviated as TPP) is a mechanism designed to prevent players from staying online indefinitely (which would prevent them from being attacked).
    • The TPP lasts for 4 hours, starting from the moment the players connect, and pausing each time the player disconnects. Once the timer runs out, players will be taken out of the game for 6 minutes as a "personal rest", giving other players a chance to get their base attacked. Players can view the status of the TPP by tapping the information button at the top of the Shield icon.
    • There are several conditions to extend or restart the TPP:
      • The TPP automatically resets to 4 hours when you receive a Shield.
      • Staying disconnected for 15 minutes without being attacked and without a shield or guard will completely reset the TPP.
      • Purchasing the 2-hour Village Guard will extend the TPP by 2 hours.
        • This is valid when you are attacked, for example, receiving a Village Guard of 30 minutes, or a Village Guard of 1 hour (if you are in Champion 3 or higher) (it will extend the TPP for 30 minutes or 1 hour).
      • During the 6 minute BP, if you are not attacked or attacked, but you do not receive a Shield (less than 30% destruction), you will be awarded a 30 minute Village Guard along with a 30 minute extension of the TPP without reset the timer, regardless of the league you're in.
        • After the Village Guard runs out, you will be forced into 6 minutes of TPP a second time. During the 6 minutes, if you don't get a shield, you will be granted a 30 minute Village Guard + a 30 minute extension to TPP.
        • You can only go out to a PB three times. Once you are pulled back to PB the third time, regardless of whether you get a shield or not, your TPP will reset to 4 hours and you will be awarded a Village Guard depending on your current league.


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