-
Level 1 & 2
-
3 level
-
Level 4 & 5
-
7 level
Terrestrial
5 casillas
14
0.7 seconds
29,250,000
39 days
- This majestic creature lives to protect and aid your allied troops. Any army improves with its healing boost, but be sure to protect it from defense rockets!
- The healer is a woman with the appearance of an angel.
- At levels 1 and 2, their hair and wings are white, although the wings have a yellowish hue. Her dress is gold.
- At level 3, the only change is the color of her dress, which turns purple along with the surrounding aura.
- At levels 4 and 5, his aura turns yellow.
- It is the only troop that does not deal damage but restores the health of other troops.
- After the last update, if there are 6 healers healing the same target, the healing of the 6th no longer has any effect, something to take into account when creating them.
- Before deploying a healer, it is advisable to get rid of the defense rockets, and the archer towers. Keeping her away from these buildings or distracting them with other air troops, such as dragons, will increase the chances of a successful attack.
- The healers can allow the giants and other troops to attack without risk of being destroyed, or at least delay the time in which they will be eliminated.
- High-level players use it to perform Queen Walks, which consists of taking a short walk through a front of the village with the Archer Queen.
- Additionally, they are used to steal warehouses that are in the center using you only with the Archer Queen, this strategy is one of the best in town hall 9, since when not facing Hell towers the queen rarely dies, a Queen is recommended High level archer, starting at level 10.
- The healer no longer recovers the health of village buildings during a defense after the update.
- When defending with healers they will heal your Heroes and other troops that are in the castle and also the skeletons of the skeleton traps.
Preferred Target
|
Effect Type
|
Housing Spaces
|
Speed of movement
|
Healing Speed
|
Barracks Level Required
|
Scope
|
None
|
Healing Splash; 1.5 Tables (Terrestrial Only)
|
14
|
16
|
0.7s
|
8
|
5 casillas
|
Healer's Training Time
|
Number of Barracks Available
|
Training time
|
Normal Training Time
|
Boosted with 10%
|
Boosted with 15%
|
Boosted with 20%
|
1
|
8m
|
7m 12s
|
6m 48s
|
6m 24s
|
2
|
4m
|
3m 36s
|
3m 24s
|
3m 12s
|
3
|
2m 40s
|
2m 24s
|
2m 16s
|
2m 8s
|
4
|
2m
|
1m 48s
|
1m 42s
|
1m 36s
|
Level
|
Healing per Second
|
Pulse Healing
|
Healing in Heroes
|
Life
|
Training cost
|
Research Cost
|
Laboratory level required
|
Research Time
|
1
|
35
|
24.5
|
19
|
500
|
5,000
|
N/A
|
N/A
|
N/A
|
2
|
42
|
29.4
|
23
|
600
|
6,000
|
750,000
|
5
|
2 days
|
3
|
55
|
38.5
|
30
|
840
|
8,000
|
1,500,000
|
6
|
3 days
|
4
|
65
|
45.5
|
35
|
1,200
|
10,000
|
3,000,000
|
7
|
5 days
|
5
|
72
|
50.4
|
48
|
1,500
|
14,000
|
9,500,000
|
9
|
14 days
|
6
|
72
|
50.4
|
56
|
1,600
|
17,000
|
14,500,000
|
11
|
15 days
|
The table below shows the effectiveness of adding another healer when multiple are healing the same target (s).
Total Number of Healers
|
Effectiveness of additional Healers
|
Total Efficiency
|
1
|
100%
|
100%
|
2
|
100%
|
100%
|
3
|
90%
|
96.7%
|
4
|
90%
|
95%
|
5
|
70%
|
90%
|
6
|
40%
|
81.7%
|
7
|
10%
|
71.4%
|
8
|
0%
|
62.5%
|
Main Village Troops
|
Elixir Troops
|
Barbaro • Archera • Giant • Goblin • Breakers • Bombastic Globe • Mage • Curandera • Dragon • PEKKA • Baby Dragon • Miner • Electric Dragon • Yeti (Miniyeti) • Dragon Rider
|
Dark Troops
|
Minion • Hog Rider • Valkyrie • Golem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Cub) • Rock Thrower • Ice Golem • Hero Hunter
|
Supertropas
|
Superbarbarian • Supergirl • Supergiant • Sneaky Goblin • Superbreaker • • Rocket Balloon • Supermagus • Inferno Dragon • Supermind • Supervalkyrie • Super Witch (Big Guy) • Ice Hound (Ice Pup) • Super Rock Thrower
|
Heroes
|
Barbarian King • Archer Queen • Grand Sentinel • Royal Fighter
|
Elixir spells
|
Lightning Spell • Healing Spell • Fury Spell • Leap Spell • Ice Spell • Cloning Spell • Invisibility Spell
|
Dark Spells
|
Poison Spell • Earthquake Spell • Acceleration Spell • Skeleton Spell • Bats Spell
|
Siege Machines
|
Wallbreaker • War Airship • Stone Thrower • Siege Barracks • Log Thrower
|
Animals
|
LASSI • Electric Owl • Yak • Unicorn
|