Cauldron of Dark Spells
levels
5Minimum town hall level
8Size
3x3Constant improvement
Resource to improve:
ElixirCumulative cost
13.000.000Cumulative cost
17 days, 20 hours Only the brightest (or fearless) wizards dare to craft dark elixir. Mastering the densest dark spells requires keen acumen, but it provides unique tactical advantages.1 level | 2 level | 3 level |
4 level | 5 level |
Summary
- 1 Details
- 2 Differences between improvements
- 3 Curiosities
- 4 Improvement
Details
- The Cauldron of Dark Spells allows the player to create Dark Spells using Dark Elixir. Currently, after the May 2016 update, there are four dark spells: Poison Spell, Earthquake Spell, Acceleration Spell, and Skeleton Spell.
- It was released in the July 1, 2015 update.
- All existing dark spells occupy one space in the spell storage, while normal spells (except the Cloning Spell) take two spaces. The total spell storage capacity is shared between the spell cauldron and the dark spell cauldron. The Dark Cauldron adds additional slots or boxes to the total spell storage capacity.
Differences between improvements
- The Dark Cauldron undergoes a significant visual change at level 3.
- When built, the dark cauldron consists of a large wooden cauldron with red interior and metal plates, supported by four wooden legs that have metal bases, unlike the spell cauldron, which does not have a metal frame. slingshot shape for mixing spoon.
- On level 2, the wooden legs are covered in metal with gold tips.
- At level 3, the outer side of the kettle is gold-plated, its legs appear thicker, and it is protected by an outer metal lining. In addition, each of the legs receives an ornament with two crossed bones in the shape of an "X".
- At level 4, the legs are reinforced with a thorny cover, and the outside and inside of the boiler are gold plated.
- At level 5, the legs turn dark gray and the joints between the legs and the cauldron turn dark.
Curiosities
- The Dark Cauldron is based on the Dark Barracks.
- Dark spells crafted in the spell cauldron are placed inside jars, as opposed to spells, which are put inside bottles.
Constant improvement
Town hall level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quantity Available | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Level |
Life |
Spell Unlocked |
Capacity |
Cost |
Upgrade time |
Experience |
Town hall level |
---|---|---|---|---|---|---|---|
1 | 600 | Poison Spell | 1 | 1,000,000 | 4 days | 169 | 8 |
2 | 660 | Earthquake Spell | 1 | 2,000,000 | 6 days | 415 | 8 |
3 | 720 | Acceleration Spell | 1 | 2,750,000 | 8 days | 509 | 9 |
4 | 780 | Skeleton Spell | 1 | 3,250,000 | 10 days | 657 | 9 |
5 | 840 | Bats spell | 1 | 4,000,000 | 10 days | 804 | 10 |
Main Village Buildings | |
---|---|
Defensive buildings | Cannon • Archer Tower • Mortar • Defense Rockets • Wizard Tower • Air Controller • Tesla Tower • Bomber Tower • Crossbow • Inferno Tower • Artillery Eagle • Tesla Gigator • Infernal Gigator • Catapult • Infernal Gigatorre (TH14) • Walls
Traps: Bomb • Spring Trap • Aerial Bomb • Set of Explosives • Aerial Trace Mine • Skeleton Trap • Tornado Trap |
Resource buildings | Town Hall • Gold Mine • Elixir Collector • Dark Elixir Extractor • Gold Store • Elixir Store • Dark Elixir Store • Clan Castle (Treasury) |
Army buildings | Camp • Barracks • Dark Barracks • Laboratory • Spell Cauldron • Dark Spell Cauldron • Workshop • Altar of the Barbarian King • Altar of the Archer Queen • Altar of the Grand Sentinel • Altar of the Royal Fighter |
Other buildings | Decorations • Obstacles • Builder's Hut • Master Builder's Hut • Ship • Loot Cart • Strongman's Caravan • Supersauna |