Cauldron of spells
levels
6Minimum town hall level
5Size
3 × 3Constant improvement
Resource to improve:
elixirCumulative cost
11,000,000Cumulative cost
25 days1 level | 2 level | 3 level |
4 level | 5 level | 6 level |
- Around the cauldron of spell gather the wisest magicians, who are better trained to create magical weapons than to fight on the front lines. Use their powerful attack spells to tip the scales in your favor in battle.
Details
- The spell cauldron allows the player to create spells, helping him win an invasion (be it multiplayer or the goblins).
- If they attack your village and destroy the spell factory, you will not lose your spells.
- If you upgrade the cauldron of spells while one or more are being created, the spell will continue to be cast during the process, but will not be available until the upgrade process is complete.
- If you have spells already prepared and you upgrade the spell cauldron, these can be used, but you will not be able to create more until the process is finished.
Changes for Improvement
- When initially built, it consists of a gray metal cauldron with a valve and handwheel at the front. It is supported by a total of eight wooden legs tied to the edges of the cauldron, and at the rear is a frame-like sling used to hold the mixing spoon while the spell cauldron is in operation.
- At level 2, the cauldron changes from gray metal to bronze.
- At level 3, the cauldron changes from bronze to gold. The strings that connect the legs to the cauldron disappear and are replaced by three golden rails that surround the cauldron.
- At level 4, the cauldron of spells gains spiked metal armor that protects the four corners of the structure, similar to those found in the Gold Store.
- At level 5, the cauldron of spells gains blue hexes on the protective pads in each corner.
Constant improvement
Town hall level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quantity Available | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Level | Life | Spell Unlocked | Capacity | Cost (choose) | Upgrade time | Acceleration with Gems | Experience | Town hall level |
---|---|---|---|---|---|---|---|---|
1 | 425 | Lightning spell | 2 | 200,000 | 8h | 5 | 169 | 5 |
2 | 470 | Healing spell | 4 | 400,000 | 1d | 5 | 293 | 6 |
3 | 520 | Rage spell | 6 | 800,000 | 2d | 5 | 415 | 7 |
4 | 600 | Jump spell Ice spell |
8 | 1,600,000 | 3d 12h | 5 | 549 | 9 |
5 | 720 | Cloning Spell | 10 | 3,200,000 | 6d | 5 | 720 | 10 |
6 | 840 | Invisibility spell | 10 | 4,800,000 | 7d | 5 | 777 | 11 |
Main Village Buildings | |
---|---|
Defensive buildings | Cannon • Archer Tower • Mortar • Defense Rockets • Wizard Tower • Air Controller • Tesla Tower • Bomber Tower • Crossbow • Inferno Tower • Artillery Eagle • Tesla Gigator • Infernal Gigator • Catapult • Infernal Gigatorre (TH14) • Walls
Traps: Bomb • Spring Trap • Aerial Bomb • Set of Explosives • Aerial Trace Mine • Skeleton Trap • Tornado Trap |
Resource buildings | Town Hall • Gold Mine • Elixir Collector • Dark Elixir Extractor • Gold Store • Elixir Store • Dark Elixir Store • Clan Castle (Treasury) |
Army buildings | Camp • Barracks • Dark Barracks • Laboratory • Cauldron of spells • Cauldron of dark spell • Workshop • Altar of the Barbarian King • Altar of the Archer Queen • Altar of the Great Sentinel • Altar of the Royal Fighter |
Other buildings | Decorations • Obstacles • Builder's Hut • Master Builder's Hut • Ship • Loot Cart • Strongman's Caravan • Supersauna |