Wizard tower
levels">levels
14Minimum Town Hall
5Details
Rango
7 casillasShot frequency
1,3 secondsGoals
SplatterArea
Land and airSize
3 × 3Constant improvement
Resource to improve
GoldCumulative cost
72,740,000Cumulative time
75 days and 15 hours
- The ultimate arcane defense! The tower mages cast powerful spells that affect both aerial and ground enemies
1 level | 2 level | 3 level | 4 level |
5 level | 6 level | 7 level | 8 level |
9 level | 10 level | 11 level | 12 level |
13 level | 14 level |
Summary
Details
- The tower of wizards is formed by a huge rock that, as it improves, acquires crystals. At the top is a wizard that deals massive area damage to ground and air units.
- Like mortars and bomber towers, it is effective in eliminating hordes of troops, although it can damage ground and air units, and it does not have a blind spot.
- Although it has a short range and does not deal much damage, it is very fast, making up for its low damage.
Strategy
Defensive
- Placing them at strategic points that protect various buildings is a good way to prevent the village from being razed by enemy troops. You can also give priority to defend the buildings you want to defend the most, which are often the resource buildings.
- They can also help protect mortars. This technique is most used when you want to win more trophies.
- Mage Towers can defend each other, as at high levels">levels they can inflict up to 120 points of damage per second to a group of enemies.
Offensive
- To easily eliminate a mage tower, it is better to deploy some giants to distract it and thus concentrate on areas that the mage tower does not cover, taking advantage of the fact that it does not cause much damage and has a short range.
- If there are areas that are not covered by the wizard tower, it is better to go through them and try to get the discovered resources or destroy the easier defensive buildings, leaving the wizard tower for last.
- Troops should not be deployed from a single point, as the mage tower deals splash damage. It is best to distract the mage tower with melee units (giants, barbarians ...) and destroy it with ranged units (archers, mages ...).
- It can also be attacked from different angles so that it cannot destroy all troops at once.
Constant improvement
Town hall level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quantity Available | 0 | 0 | 0 | 0 | 1 | 2 | 2 | 3 | 4 | 4 | 5 | 5 | 5 | 5 |
levels">levels
Level |
Damage per Second |
Shot Damage |
Life points |
Upgrade Cost |
Upgrade Time |
Experience Obtained |
Required Town Hall Level |
---|---|---|---|---|---|---|---|
1 | 11 | 14.3 | 620 | 180,000 | 3h | 103 | 5 |
2 | 13 | 16.9 | 650 | 360,000 | 8h | 169 | 5 |
3 | 16 | 20.8 | 680 | 700,000 | 16h | 240 | 6 |
4 | 20 | 26 | 730 | 1,200,000 | 1d | 293 | 7 |
5 | 24 | 31.2 | 840 | 1,700,000 | 1d 12h | 360 | 8 |
6 | 32 | 41.6 | 960 | 2,200,000 | 2d | 415 | 8 |
7 | 40 | 52 | 1,200 | 3,200,000 | 3d | 509 | 9 |
8 | 45 | 58.5 | 1,440 | 4,200,000 | 4d | 587 | 10 |
9 | 50 | 65 | 1,680 | 5,200,000 | 6d | 720 | 10 |
10 | 62 | 80.6 | 2,000 | 9,200,000 | 10d | 929 | 11 |
11 | 70 | 91 | 2,240 | 11,200,000 | 14d | 1,099 | 12 |
12 | 78 | 101.4 | 2,480 | 16,200,000 | 16d | 1,175 | 13 |
13 | 84 | 109.2 | 2,700 | 17,200,000 | 17d | 1,211 | 13 |
14 | 90 | 117 | 2,900 | 18,200,000 | 18d | 1,247 | 14 |
Scope |
Attack speed |
Damage Type |
Target Unit Type |
---|---|---|---|
7 | 1.3s | Splash 1 frame | Earth and Air |
Main Village Buildings | |
---|---|
Defensive buildings | Cannon • Archer Tower • Mortar • Defense Rockets • Wizard Tower • Air Controller • Tesla Tower • Bomber Tower • Crossbow • Inferno Tower • Artillery Eagle • Tesla Gigator • Infernal Gigator • Catapult • Infernal Gigatorre (TH14) • Walls
Traps: Bomb • Spring Trap • Aerial Bomb • Set of Explosives • Aerial Trace Mine • Skeleton Trap • Tornado Trap |
Resource buildings | Town Hall • Gold Mine • Elixir Collector • Dark Elixir Extractor • Gold Store • Elixir Store • Dark Elixir Store • Clan Castle (Treasury) |
Army buildings | Camp • Barracks • Dark Barracks • Laboratory • Spell Cauldron • Dark Spell Cauldron • Workshop • Altar of the Barbarian King • Altar of the Archer Queen • Altar of the Grand Sentinel • Altar of the Royal Fighter |
Other buildings | Decorations • Obstacles • Builder's Hut • Master Builder's Hut • Ship • Loot Cart • Strongman's Caravan • Supersauna |