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    Duende

    Duende

    ---- *These pesky creatures only have eyes for one thing: loot! They are faster than a spring loaded trap and their thirst for resources is endless.




    Summary

    Appearance

    • At levels 1 and 2, they are seen as a green creature with red eyes, suspender shorts, and a dark brown bag.
    • At levels 3 and 4, the goblin itself will not change at all. Stripes will simply be added to your bag.
    • At level 5 the bag loses its stripes and will become a few shades lighter. The notable difference is that a very showy dark reddish crest hairstyle will appear on them.
    • At 6th level, the red on the crest will become a little more vivid and the red suspenders will become a sturdy chainmail jacket.
    • At level 7, the crest is redder and longer.

    Strategy

    Defensive

    • Although they are not seen as a good defense, and it is even believed that they are not useful to defend while in the Clan Castle, they are actually excellent troops to defend, as they are very fast, deal more damage than a barbarian and have more life than an archer. They can also leave the Clan Castle in crowds, which makes them even more dangerous. They can be beaten at all levels with a lightning spell at the same level.

    Offensive

    • Goblins are normally used to steal resources, mainly because they deal double damage to resource buildings.
    • When there are no resource buildings left, they will devastate the village thanks to their speed, and the damage they deal is slightly higher than that of the barbarian.
    • Better to use high-health troops to give easy access to warehouses, mines, and collectors, and if necessary, use other attack units to destroy defensive units or at least distract them while goblins steal all resources.
    • Goblins are very useful for robbing abandoned villages as they will do double damage to resource buildings.

    Constant improvement

    Preferred Target Duende Damage Type Duende Housing Spaces Duende Speed ​​of movement Duende Attack speed Duende Barracks Level Required Duende Scope Duende
    Resources (Damage x2) Melee (Land Only) 1 32 1s 4 0.4 Frames

    Training time

    Goblin Training Time
    Number of Barracks Required Training time
    Normal Training Time Boosted with 10% Boosted with 15% Boosted with 20%
    1 28s 26s 24s 23s
    2 14s 13s 12s 11s
    3 9s 8s 8s 7s
    4 7s 6s 6s 5s

    levels

    Level Duende Damage per second (Primary Target) Duende Damage per attack (Primary Target) Duende DPS on Resource Buildings Duende Life points Duende Training cost Duende Research Cost Duende Required Laboratory Level Duende Research Time Duende
    1 11 11 22 25 25 N/A N/A N/A
    2 14 14 28 30 40 50,000 1 12 hours
    3 19 19 38 36 60 250,000 3 1d 12h
    4 24 24 48 46 80 750,000 5 2 days
    5 32 32 64 56 100 1,500,000 6 3 days
    6 42 42 84 76 150 3,000,000 7 5 days
    7 52 52 104 101 200 5,500,000 8 7 days
    8 62 62 124 126 250 10,500,000 10 12 days
    Main Village Troops
    Elixir Troops Barbarian • Archer • Giant • Duende • Wall Breaker • Bombastic Balloon • Wizard • Medicine Woman • Dragon • PEKKA • Baby Dragon • Miner • Electric Dragon • Yeti (Miniyeti) • Dragon Rider
    Dark Troops Minion • Hog Rider • Valkyrie • Golem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Cub) • Rock Thrower • Ice Golem • Hero Hunter
    Supertropas Superbarbarian • Supergirl • Supergiant • Sneaky Goblin • Superbreaker • • Rocket Balloon • Supermagus • Inferno Dragon • Supermind • Supervalkyrie • Super Witch (Big Guy) • Ice Hound (Ice Pup) • Super Rock Thrower
    Heroes Barbarian King • Archer Queen • Grand Sentinel • Royal Fighter
    Elixir spells Lightning Spell • Healing Spell • Fury Spell • Leap Spell • Ice Spell • Cloning Spell • Invisibility Spell
    Dark Spells Poison Spell • Earthquake Spell • Acceleration Spell • Skeleton Spell • Bats Spell
    Siege Machines Wallbreaker • War Airship • Stone Thrower • Siege Barracks • Log Thrower
    Animals LASSI • Electric Owl • Yak • Unicorn
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