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    Defense rockets

    Defense rockets

    Defense rockets

    levels">levels

    12

    Minimum Town Hall

    4

    Details

    Rango

    10

    Shot frequency

    1 second

    Goals

    Only

    Area

    Air

    Size

    3 × 3

    Constant improvement

    Resource to improve

    Gold

    Cumulative cost

    43,882,500

    Cumulative time

    54 days, 19 hours




    • These defense rockets are lethal against air units, but cannot attack ground units. Position them wisely to cover as much airspace as possible.


    Defense rockets Defense rockets Defense rockets Defense rockets
    1 level 2 level 3 level 4 level
    Defense rockets Defense rockets Defense rockets Defense rockets
    5 level 6 level 7 level 8 level
    Defense rockets Defense rockets Defense rockets Defense rockets
    9 level 10 level 11 level 12 level

    Summary

    Strategy

    Defensive

    • Defense rockets have excellent range and deal a lot of damage, so they are best positioned to cover as much airspace as possible. A widely used strategy is to place them in a wide square around the town hall and resource buildings.
    • Often ground troops are dispatched first to destroy defense rockets and then air troops are dispatched, taking advantage of the fact that they cannot defend against ground units. It is therefore recommended to protect them with other defensive land buildings, such as cannons.

    Offensive

    • If your strategy is based on air units, that is, if you use balloons, dragons and medicine women a lot, it is better to first send a ground squad to take care of the defense rockets.
      • It can be useful to send giants to destroy the rockets, but if they are in range of other defensive buildings on the ground, it is a good idea to send a couple of air troops and a healer behind them, who should be out of range, and while the giants destroy the rockets, the healer will recover the giants from the damage they may have suffered.
    • The balloons should be kept away from the defense rockets, since, depending on the levels">levels, they can be easily destroyed.

    Details

    • Defense Rockets are a powerful defensive building that deals high damage per second, capable of protecting the village against air units, although they can only attack one unit at a time and are unable to affect ground units.
    • Before the Christmas 2014 update, defense rockets were referred to as "air defense."
    • This Defense is made up of some fabulous firecrackers inside what is clearly seen, which are barrels.

    Appearance

    • Defense rockets undergo significant visual changes at levels">levels 2-9.
      • When initially built, defense rockets are made up of a single wooden launch tube with a single red and black rocket. The launch tube is tied with metal.
      • At levels">levels 2 and 3, an additional launch tube is added with a rocket inside.
      • At level 4, the three wooden launch tubes are combined into one and earn an additional rocket. The launch pad is reinforced with metal.
      • At levels">levels 5 and 6, another launch tube and a rocket are added.
      • At level 7, the three launch tubes are replaced by a single large wooden launcher with four large black and yellow rockets.
      • At level 8, the defense rocket launcher receives a coat of red paint, along with bands of dark metal and gold rivets. It is filled with four large black-tipped rockets that are painted in a yellow and black checkerboard pattern, similar to that seen on the V2 Rocket.
      • At level 9, the defense rocket launcher receives some golden reinforcements, in addition to that the wood that supports them becomes white stone and gold spikes are added to its legs and the rockets become slightly larger and its design pattern changes.

    Constant improvement

    Town hall level 1 2 3 4 5 6 7 8 9 10 11 12 13 14
    Quantity Available 0 0 0 1 1 2 3 3 4 4 4 4 4 4

    levels">levels

    Level
    Defense rockets
    Damage per second
    Defense rockets
    Life
    Defense rockets
    Cost (gold)
    Defense rockets
    Upgrade time
    Defense rockets
    Experience
    Defense rockets
    Town Hall Level Required
    Defense rockets
    1 80 800 22,500 3h 103 4
    2 110 850 90,000 12h 207 4
    3 140 900 270,000 16h 240 5
    4 160 950 500,000 1d 293 6
    5 190 1,000 1,000,000 1d 12h 360 7
    6 230 1,050 2,000,000 2d 415 8
    7 280 1,100 3,000,000 3d 509 9
    8 320 1,210 4,500,000 6d 720 10
    9 360 1,300 7,500,000 10d 929 11
    10 400 1,400 10,000,000 14d 1,099 12
    11 440 1,500 15,000,000 16d 1,175 13
    12 480 1,600 18,000,000 18d 1,247 14
    Defense rocket level
    1 2 3 4 5 6 7 8 9 10 11 12
    Lightning spell level 1 6 6 6 7 7 7 8 9 9 10 10 11
    2 5 5 5 6 6 6 7 7 8 8 9 9
    3 4 5 5 5 5 5 6 6 7 7 8 8
    4 4 4 4 4 5 5 5 6 6 6 7 7
    5 3 4 4 4 4 4 5 5 5 6 6 6
    6 3 3 3 3 4 4 4 4 5 5 5 5
    7 2 3 3 3 3 3 3 4 4 4 4 4
    8 2 2 2 2 3 3 3 3 3 3 4 4
    9 2 2 2 2 2 2 2 3 3 3 3 3
    Main Village Buildings
    Defensive buildings Cannon • Arqueras Tower • Mortar • Defense rockets • Wizard's Tower • Air Traffic Controller • Tesla Tower • Bomber Tower • Crossbow • Hell Tower • Artillery Eagle • Tesla Gigator • Infernal Gigator • Catapult • Infernal Gigator (TH14) • Walls

    Traps: Bomb • Spring Trap • Aerial Bomb • Set of Explosives • Aerial Trace Mine • Skeleton Trap • Tornado Trap



    Resource buildings Town Hall • Gold Mine • Elixir Collector • Dark Elixir Extractor • Gold Store • Elixir Store • Dark Elixir Store • Clan Castle (Treasury)
    Army buildings Camp • Barracks • Dark Barracks • Laboratory • Spell Cauldron • Dark Spell Cauldron • Workshop • Altar of the Barbarian King • Altar of the Archer Queen • Altar of the Grand Sentinel • Altar of the Royal Fighter
    Other buildings Decorations • Obstacles • Builder's Hut • Master Builder's Hut • Ship • Loot Cart • Strongman's Caravan • Supersauna
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