Golem
General Information
Preferred Target
Defensive buildingsRango
1.2 casillasLiving space
30Entrenamien-to
5 minutesSpeed of movement
12Attack speed
2.4 secondsResearch
Cumulative Cost
1,250,000Cumulative Time
89 days
The fearsome golem loves to absorb damage. When destroyed, it explodes and splits into two golemites that have one-fifth the strength and life of the original golem.
Summary
- 1 Appearance
- 2 Strategies
- 2.1 Offensive
- 3 Improvements
- 3.1 Training
- 3.2 Level Upgrades
Appearance
- The Golem is a large living gray rock with purple eyes.
- At level 3, the golem's color changes from gray to dark gray and its eyes turn a darker purple with a slightly more significant glow.
- At level 5, the golem's color changes to dark gray purple, in addition to purple crystals appearing on its back. ** At level 6, more crystals appear on his back and these in turn turn grayish-pink.
- At level 7, the crystals become much larger and jagged, and change color to light blue.
- At level 8, the crystals change color to a blue sky
- At level 9, his body turns light purple and the crystals on his back turn purple.
Strategies
Offensive
- Golems have a lot of life but low attack, they are troops that absorb damage, but little attack, they are used as a distraction, their large size prevents them from being thrown by jump traps, although golemites do. You can use the big golem to deactivate them.
- If two or more golems are launched against an infernal tower, they can quickly destroy it if it is set up to attack multiple targets.
- Like Giants and PEKKAs, Golems have high hit points, so they can be used to distract defensive buildings to protect troops with less health.
- To eliminate them with ease, guide them to a corner away from the defenses and attack them with air troops that they cannot defend against.
- When destroyed they release two golemites, which damage when exploded and have a fifth of the force / life of the large golem, but have the disadvantage of being very slow. In addition, they can only be in a Clan Castle of level 5 or 6, since they occupy 30 camp spaces.
Improvements
Preferred Target | Damage Type | Living spaces | Speed of movement | Attack speed | Required level of Dark Barracks | Scope | Death Damage Radius |
---|---|---|---|---|---|---|---|
Fenders | Melee (Terrestrial only) | 30 | 12 | 2.4s | 4 | 1 casillas | 1.5 casillas |
Training
Golem Training Time | ||||
---|---|---|---|---|
Number of Dark Barracks Required | Training time | |||
Normal Training Time | Boosted with 10% | Boosted with 15% | Boosted with 20% | |
1 | 10cm | 9m | 8m 30s | 8m |
2 | 5m | 4m 30s | 4m 15s | 4m |
Level Upgrades
Level | Damage per second | Damage per attack | Damage when dying | Golemites released upon death | Life | Training cost | Research cost | Laboratory level | Research time |
---|---|---|---|---|---|---|---|---|---|
1 | 35 | 84 | 350 | 2 | 5,100 | 200 | N/A | N/A | N/A |
2 | 40 | 96 | 400 | 2 | 5,400 | 250 | 30000 | 6 | 4 days |
3 | 45 | 108 | 450 | 2 | 5,700 | 300 | 35000 | 7 | 5d 12h |
4 | 50 | 120 | 500 | 2 | 6,000 | 350 | 40000 | 7 | 6d 12h |
5 | 55 | 132 | 550 | 2 | 6,300 | 425 | 80,000 | 8 | 8 days |
6 | 60 | 144 | 600 | 2 | 6,600 | 500 | 100, 000 | 9 | 7d 12h |
7 | 65 | 156 | 650 | 2 | 6,900 | 600 | 180,000 | 9 | 11d 12h |
8 | 70 | 168 | 700 | 3 | 7,200 | 700 | 200,000 | 10 | 14 days |
9 | 75 | 180 | 750 | 3 | 7,500 | 800 | 220,000 | 10 | 14 days |
10 | 80 | 192 | 800 | 3 | 8,000 | 800 | 270,000 | 11 | 16 days |
Main Village Troops | |
---|---|
Elixir Troops | Barbarian • Archer • Giant • Goblin • Wall Breaker • Bombastic Balloon • Wizard • Healer • Dragon • PEKKA • Baby Dragon • Miner • Electric Dragon • Yeti (Miniyeti) • Dragon Rider |
Dark Troops | Henchman • Montapuerco • Valquiria • Golem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Cub) • Rock Thrower • Ice Golem • Hero Hunter |
Supertropas | Superbarbarian • Supergirl • Supergiant • Sneaky Goblin • Superbreaker • • Rocket Balloon • Supermagus • Inferno Dragon • Supermind • Supervalkyrie • Super Witch (Big Guy) • Ice Hound (Ice Pup) • Super Rock Thrower |
Heroes | Barbarian King • Archer Queen • Grand Sentinel • Royal Fighter |
Elixir spells | Lightning Spell • Healing Spell • Fury Spell • Leap Spell • Ice Spell • Cloning Spell • Invisibility Spell |
Dark Spells | Poison Spell • Earthquake Spell • Acceleration Spell • Skeleton Spell • Bats Spell |
Siege Machines | Wallbreaker • War Airship • Stone Thrower • Siege Barracks • Log Thrower |
Animals | LASSI • Electric Owl • Yak • Unicorn |